Silicron Code
Apps for Human Brains.
The situation
I was a wedding videographer who kept noticing software problems nobody was solving. My own wedding workflow was a mess. The apps I tried either did too much or weren't designed by someone who'd actually stood in a church at 2pm trying to remember a shot list while managing a timeline and a bridal party running twenty minutes late.
So I taught myself Swift. What started as a weekend project to organize my own wedding shoots turned into a business. Silicron Code; “Apps for Human Brains.”
How I design
Every app I build, I build for the way my brain actually works. I have ADHD, and that shapes every UX decision I make. Not in a “here's a disclaimer” way; in a “this is why the settings screen looks like this” way.
Customizable themes, because visual noise matters and what feels calm to one person feels sterile to another. The ability to hide unused tab bar tabs, because fewer options means less friction when you're already struggling to focus. Settings that are genuinely easy to understand; no jargon, no mystery toggles, no “what does this even do?” moments. Careful CTA button wording, because you should always know exactly where a tap is going to take you. No surprises, no mystery meat navigation.
These aren't accessibility features tacked on at the end. They're the starting point. I design this way because I'm the person who gets tripped up by them. If an app's settings screen confuses me, I know it's confusing other people too. I just happen to also be the person who can fix it.
What I've built
Five apps, each one solving a problem I actually had.
Anemone was first. A wedding day organizer for pros; timeline, shot list, contacts, all in one place. Born directly from my own frustration filming 200+ weddings and watching the day's logistics live in six different apps, a Google Doc, and a group text.
Triflow is an ADHD task manager. Pick three tasks, shuffle them, see one at a time. It's based on decision fatigue and dopamine research; when everything feels equally urgent, reducing the visible options to one makes it possible to actually start. $3.99, one-time purchase. No subscriptions.
Mako is a shark tooth hunting app with NOAA tide data. I built it because beach trips with my kids were aimless; we never knew when the tide was right or which beaches were worth checking. Freemium.
Volanote is note capture with a built-in review system. Jot it down. Triage it later. Swipe-based review so your notes don't just pile up and disappear. Currently being submitted to Apple.
Handful is a five-tasks-per-day hard limit. Morning planning, evening reflection, a parking lot for things that don't fit today. The constraint is the feature. Also being submitted to Apple.
I also built all the websites: silicroncode.com, lastlooksfilm.com, heartlinefilms.com, and this portfolio. Same design instinct, different medium.
What happened
The business is real. Three apps on the App Store, two being submitted, four websites live. Everything designed, built, and shipped by one person who taught himself to code because the software he needed didn't exist.
The throughline is the same one that runs through everything I do: find where it breaks down, understand why, and build something better. The same instinct that notices a sign in the wrong spot also notices when an app's onboarding flow assumes you'll read a tooltip.